![]() Added: Feature to set an Obstacle > Velocity Scale value to scale the moving obstacle velocity by this amount within the simulation.To continue using the addon, simply re-enable the addon using the operator displayed in the FLIP Fluids sidebar or the Physics Properties panel. While the addon is disabled, all functionality will be disabled.Use this operator to temporarily disable the addon to speed up the Blend file when you are not actively using the addon. These scripts can add overhead and can slow down the Blend file, especially if there are many objects contained in the file. The FLIP Fluids addon is continuously running scripts in order to manage all of the functionality of the addon.Added: Operator in the FLIP Fluids Sidebar > Disable Addon submenu to temporarily disable the FLIP Fluids addon within the Blend file. ![]() This tool also adds optimizations that can speed up the export process compared to using the default Blender Alembic exporter.This tool automatically sets up the simulation meshes for export and can also export the surface velocity and whitewater velocity attributes for motion blur rendering.This tool can be used to ensure a stable and correct export. The Blender Alembic Exporter can suffer from instability and incorrect mesh export due to the same Blender design issue that results in render instability.Added: FLIP Fluids Sidebar > Command Line Tools > Alembic Export tool to automatically launch a command line Alembic (.abc) export of the simulation.Blender 4.0: At this moment there are no known compatibility issues between this version of the FLIP Fluids addon and the latest daily build of Blender 4.0, but this may change as Blender 4.0 develops.FLIP Fluids 1.7.1 is officially supported in Blender 2.80 to Blender 3.6.FLIP Fluids 1.7.1 fixes compatibility issues for MacOS/Linux, updates support for Blender 4.0 Alpha, and adds new features and bug fixes. ![]() Stable Releases version 1.7.1 (Jul 25 2023)
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